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Post by Fenrir the Dog Lord on Jan 30, 2007 14:53:53 GMT
Here's the class tree for magic users. Enjoy... Adept - Spellcaster
- Spellmaster
- Healer
- Cleric
- Bard
- Divine Player
- Divine Singer
- Elementalist
- Water Elementalist
- Hydromancer
- Expert Hydromancer
- Ice Elementalist
- Air Elementalist
- Wind Elementalist
- Lightning Elementalist
- Fire Elementalist
- Pyromancer
- Expert Pyromancer
- Light Elementalist
- Earth Elementalist
- Stone Elementalist
- Plant Elementalist
I have to go on a hunt for the warrior tree ( ), so it may be a little bit for that one.
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Grumble Guy
Dog Esquire
Umm... It was like that when I found it.
Posts: 91
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Post by Grumble Guy on Feb 5, 2007 15:16:13 GMT
some spells to start off with...
Plant elementalist:
Carnivorous Plant - Summons a carnivorous plant to guard a position/person. Cannot move from place where summoned. Actual species of plant summoned is random. I assume each will have different abilities. Untamed Growth - Causes plantlife to quickly grow into some useful form of the caster's choosing. Walls, ladders, shackles... you know, the basics. Requires existing plantlife to be present. Effectiveness is based off quality of plantlife. Fertile Ground - Turns sandy rocky dirt into regular dirt, and regular dirt into SUPER dirt! Go-go gadget agriculture!
Stone elementalist:
Petrify - Duh. Mountain Mover - Many uses, like to make a wall or other barrier. Can only be used if there is rock/stone available somewhere, like Untamed Growth. Choke - Antithesis of Fertile Ground
Earth elementalist:
Thorodon's Influence - Increases power of earth elementals within radius. Weakens fire/water elementals within radius. Destroys/Stuns wind elementals within radius. Spitting Earth - RAWR! Now there's sand in your eyes!
Elementalist:
Summon Elemental - Increases in power with higher levels/classes. Initially random element, but becomes associated with class Elemental Form - Like the above, but turns caster or something/one that the caster touches into an elemental. Glittering Shield (I didn't want to type "elemental" again) - increases resistance to all elemental attacks or cancels an elemental spell/attack.
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Grumble Guy
Dog Esquire
Umm... It was like that when I found it.
Posts: 91
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Post by Grumble Guy on Feb 5, 2007 15:19:40 GMT
Maybe there should be a feat one could take that allows a spellcaster to be able to choose a randomized aspect (element/plant type/etc.) in exchange for using more mage points to cast it. Or maybe it increases the CR.
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Post by Fenrir the Dog Lord on Feb 5, 2007 15:29:22 GMT
Not bad. The influence spell would probably be Thorodon's Influence.
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Grumble Guy
Dog Esquire
Umm... It was like that when I found it.
Posts: 91
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Post by Grumble Guy on Feb 5, 2007 15:37:06 GMT
--Changed the name--
I think it would be easy enough to go through the elementalist branch and make different versions of the spells that are there, probably adding in some blasting-damage-ouch spells in for good measure.
The other half I don't have many ideas for. I haven't thought about them as much though.
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Grumble Guy
Dog Esquire
Umm... It was like that when I found it.
Posts: 91
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Post by Grumble Guy on Feb 5, 2007 15:41:48 GMT
Wait a sec... wouldn't thorodon go under a fire aligned influence spell?
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Post by Fenrir the Dog Lord on Feb 5, 2007 21:40:56 GMT
If you look at Thorodon's aspects, you'll see he is the god of wolves, warriors, MOUNTAINS, and fire. The mountain bit would mean earth I guess, so...
But yeah, healing spells and some defensive spells will be in order for the other half of the tree!
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Grumble Guy
Dog Esquire
Umm... It was like that when I found it.
Posts: 91
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Post by Grumble Guy on Feb 6, 2007 14:51:54 GMT
yeah, but what if I wanted a fire influence spell for the pyromancers? what name should I put?
I wanted the air elementalist, hydromancer, earth elementalist, and the pyromancer all to have influence spells... just for the sake of symmetry ;D
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Post by Fenrir the Dog Lord on Feb 10, 2007 23:18:09 GMT
Just use Thorodon's Fire Blast or Influence of the Fire God and I think you'll be fine!
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